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Black FiveM Minimap - Google Style (OBSIDIAN) — ESX minimap for FiveM (screenshot 1 of 6)

Black FiveM Minimap - Google Style (OBSIDIAN) — for ESX, QBCore, Qbox & standalone servers

Black FiveM Minimap - Google Style (OBSIDIAN) is a hand-rendered custom minimap for FiveM: pure monochrome — deep black land, cold steel water, bright white arterials. This build uses the google style base map, where a Google-Maps-style base map with a familiar road hierarchy and labelling that new players recognise instantly. It drops straight into any ESX, ESX Legacy, QBCore, Qbox or standalone GTA V roleplay server as a normal resource — no framework dependency, no database and no configuration.

Key features

  • OBSIDIAN palette — every layer recoloured separately, not a filter over the stock map
  • Google Style base map: a Google-Maps-style base map with a familiar road hierarchy and labelling that new players recognise instantly
  • 6144 × 9216 in game, rendered at 2× supersampling from a 12288 × 18432 master
  • 78 stream files — same ~113 MB VRAM as the stock GTA V map, so no performance cost
  • Real bathymetric water depth, glowing coastline and a three-tier road hierarchy
  • Works with ESX, ESX Legacy, QBCore, Qbox, vRP and standalone servers

Compatibility & specifications

Product typeMinimap
FrameworkESX · QBCore · Qbox · Standalone
PlatformFiveM · GTA V · cfx.re
CategoryMinimaps
DeliveryInstant, automated via Tebex
UpdatesLifetime, free
SupportDiscord community support
LicenceOne-time purchase

Full description

Black FiveM minimap (OBSIDIAN) — Google style. Pure monochrome. Deep black land, cool steel water and white arterials. A hand-rendered custom minimap for FiveM that drops straight into any ESX, ESX Legacy, QBCore, Qbox or standalone GTA V roleplay server. Instant delivery, lifetime updates and Discord support.

How the black palette reads in game

On a radar the size of a postage stamp, contrast beats colour. Because the only light pixels are roads, your eye finds the next junction instantly even at 180 km/h. It is the least tiring palette over a four-hour session, and the one that survives the worst monitor calibration.

The Google style base map, explained

A Google-Maps-style base map: a familiar road hierarchy, wide arterials and a labelling style that anyone who has used a phone map recognises instantly. New players orient themselves faster on this base than on either of the other two, which makes it a strong pick for servers with a lot of first-time visitors.

The trade-off: It carries more built-in cartography than the other bases, so it leaves slightly less visual room for heavy custom overlays.

What you get

  • One drop-in FiveM resource folder: pityus_minimap_black_google
  • 78 stream files (DXT5 .ytd texture dictionaries and .ydd geometry) plus fxmanifest.lua and client.lua
  • Game resolution 6144 × 9216, rendered at 2× supersampling from a 12288 × 18432 master
  • Roughly 113 MB of VRAM in game — identical to the stock GTA V map, so there is no performance cost to switching
  • Coloured LOD map so the pause-menu map matches the minimap
  • Lifetime updates and Discord support

How this FiveM minimap is rendered

Nothing here is a filter dropped over the stock GTA V map. The source map is taken apart into semantic layers first — ocean, bathymetric depth, coastline, terrain relief, hillshade, three road classes, labels and label halos — and each layer is recoloured independently. That separation is what lets the black freeways stay bright while the residential grid stays quiet, instead of every pixel shifting hue together. Water depth is a real bathymetric gradient with contour lines, the coastline carries a glow that hugs the shore, and the road network is separated into three tiers so freeways stay continuous while the city fabric never turns to mush.

The exact OBSIDIAN palette

Every band below is a separate layer in the renderer, which is why the twelve palettes look like twelve different maps rather than twelve tints of one. These are the values used to build this map.

Deep water#04060AThe deepest bathymetric band, furthest from shore.
Mid water#0A0E14The middle depth band between the shelf and the deep.
Shallow water#161C25The shelf right off the beach, where the depth contours sit.
Coastline#EEF3F9The glow that hugs the shore and makes the island read at a glance.
Low ground#080A0ESea-level terrain: the basin, the beaches and the flats.
Mid ground#171B22The first elevation band — most of Los Santos sits here.
High ground#292F39Hills and the Vinewood ridge.
Peaks#3A414DMount Chiliad and the highest bands of the northern range.
Minor roads#59616CResidential streets and service roads — the quietest tier.
Major roads#CBD4E0Arterials and boulevards.
Freeways#FFFFFFThe highway network, always the brightest road tier.
Labels#C6CEDBStreet names and, on the postal build, the postal numbers.

Installation — two minutes, any framework

  1. Drop the pityus_minimap_black_google folder into your server's resources directory.
  2. Add ensure pityus_minimap_black_google to your server.cfg.
  3. Restart the server and rejoin. Tell players to clear their FiveM cache if they still see the old map.

No framework dependency, no database, no configuration. Works with ESX, ESX Legacy, QBCore, Qbox, vRP and standalone servers, and sits happily alongside any HUD, radar or postal script you already run.

Which servers run this one

Whitelisted roleplay servers with a heavily customised HUD, and combat servers whose overlays are already colour coded. If your UI is busy and you are unsure what to pick, this is the safe answer.

Worth knowing before you buy: On a bright monitor in a sunlit room the terrain relief almost disappears. If you want players to read the hills as well as the roads, Graphite or Cobalt hold up better.

Also available

The same OBSIDIAN palette is also built on the Postal Codes and No Postals base maps, so you can change base map without changing the look of your server. All 12 colour themes — Black, White, Gray, Red, Blue, Yellow, Green, Orange, Purple, Pink, TOPO Night and TOPO Day — are available across all three base maps in this category.

Keywords: FiveM minimap, black FiveM minimap, custom FiveM minimap, FiveM minimap Google style, FiveM minimap without postal codes, ESX minimap, QBCore minimap, Qbox minimap, standalone FiveM minimap, GTA V custom minimap, FiveM radar texture, FiveM minimap resource, FiveM map retexture, obsidian FiveM minimap, buy FiveM minimap, best FiveM minimap 2026.

Frequently asked questions about Black FiveM Minimap - Google Style (OBSIDIAN)

Which frameworks does Black FiveM Minimap - Google Style (OBSIDIAN) work with?

All of them. A minimap is a streamed texture resource, so it has no framework dependency — it works on ESX, ESX Legacy, QBCore, Qbox, vRP and fully standalone servers, alongside any HUD or radar script you already run.

How do I install Black FiveM Minimap - Google Style (OBSIDIAN)?

Drop the resource folder into your server's resources directory, add the matching ensure line to server.cfg and restart. Players may need to clear their FiveM cache once to see the new map.

Will a custom minimap hurt my server performance?

No. The map ships at the same resolution and roughly the same VRAM footprint as the stock GTA V minimap (~113 MB), and it is a streamed texture rather than a running script, so it costs zero client frames and zero server resources.

Can I get this palette on a different base map?

Yes. Every one of the 12 colour themes is built on all three base maps — postal codes, no postals and Google style — so you can change base map without changing how your server looks.

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Complete your FiveM server

Pair Black FiveM Minimap - Google Style (OBSIDIAN) with a custom FiveM minimap, your own weapon skins and a branded FiveM loading screen — all three are built and maintained by PiTyUs and export drop-in FiveM resources for ESX, QBCore, Qbox and standalone servers.

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